About This Game In Stonehearth, you pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. You’ll need to establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step. Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines community management and combat with infinite building possibilities. It’s designed to be moddable at every level, from your city to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends.Build and Grow Your CityThe heart of the game is city building and management. When you're just starting out, you'll need to juggle tasks like obtaining a sustainable food supply, building shelter, and defending your fledgling settlement from raiders and other threats. Once you've achieved a foothold in the world, it's up to you to write the destiny for your people. You have the flexibility to choose your own path in this game. Do you want to build a great conquering empire? A vibrant trade city? A spiritual monastery? We really want you to feel like this is your settlement, and give you the tools that make it look and operate exactly as you wish.Level Up Your SettlersAll the settlers in your towns have jobs. A job is like a class in a role playing game. Each job has a specific role like hauling materials, building, crafting, and fighting. As your hearthlings work at a job they will gain experience and levels. Some jobs, when they meet certain prerequisites, can upgrade to entirely new jobs with new capabilities.Usually, to assign someone a new job you'll also need to craft a tool for them. The Mason can craft blocks, statues, and tools from stone, but to do it he'll need a mallet and chisel crafted by the carpenter. Our goal is to have a job tree that's both very wide and very deep, so there will be plenty of different kinds of things to do in the game, but also a lot of depth to explore if you want to concentrate on any one area.Player Driven Legacy Through ModdingWe LOVE mods and want to make it as easy as possible to author and share mods. Want to see a new kind of sword in the game? You can model it, define its stats, and then craft it in game. You can also share the design with other players so they can enjoy it too, or bring their authored content into your game. As a modder you’ll be able to do basically anything that we as developers can do: introduce new items and monsters, write new scripted adventures, influence the AI, you name it. It goes back to that original pen and paper RPG experience, where “the game” is a collaboration between the core ruleset and the stories crafted by the gamemaster. 7aa9394dea Title: StonehearthGenre: Indie, Simulation, StrategyDeveloper:Radiant EntertainmentPublisher:(none)Release Date: 25 Jul, 2018 Stonehearth Ativador Download [Crack Serial Key stonehearth citizen cheat. stonehearth quest for township. stonehearth mac os. stonehearth on mac. quarry stone hearth. stonehearth download full. stonehearth steam crack. stonehearth tr yama. stonehearth development. stonehearth weapons. stone hearth engine. stonehearth full indir. stonehearth download alpha 20. stonehearth town items full. stonehearth optimization. stonehearth download skidrow. stonehearth download mega. stonehearth 1.1 download. stonehearth free download alpha 22. stonehearth download fre. jogo stonehearth para android. stonehearth ui error. stonehearth alpha 22.5 download. stonehearth alpha full v22. stonehearth 23 download. stone hearth indian cafe menu Desktop Tuesday: Builder Basics: Find it here: http://www.stonehearth.net/dt-building-basics/. Max doing a dev stream in 10 Minutes!: Please come join and watch! https://www.twitch.tv/stonehearth. Beta r876 Now on Steam Unstable: Another polish release, solving a number of lond-standing bugs as well as a few issues reported in the previous release:Added several new landmarks.Added the ability to move and undeploy doors and windows.Added the ability to acquire dusty tomes through Rayya's Children trader quests.Added an option to disable conversation icons, which reduces hitching on low-end machines.Improved enemy spawning logic to reduce chance of spawning in unreachable locations.Fixed an issue that could cause restocking to stop after a while.Fixed an issue that caused wet stones to sometimes break water physics.Fixed an issue that could cause items to be destroyed during placement.Fixed an issue that could cause the UI to crash when entering an empty building template name.Fixed an issue that could cause reachable mining zones to be treated as unreachable.Fixed inability to accept some player trade requests.Fixed dragging orders to the trash bin in the crafting menus.Fixed some items not dropping properly when a building is destroyed.Fixed the ability to put containers inside containers, leading to their contents becoming unreachable.Fixed food and net worth goals appearing with decimals in the town overview menu.Fixed mod sorting to use mod name instead of namespace, and ignore letter case.Fixed the ability to dispatch hearthlings on quests when they are already dispatched.Fixed building hitboxes being incorrect when painting or adding blocks in the building editor.Fixed several issues with pet conversations.Fixed legibility of the town declaration font.Fixed camera panning speed when looking straight down.Fixed some equipment being destroyed when promoting to a class that can't use it.Fixed flowering fences requiring unobtainable old fences as ingredients.Fixed several wall-attached items not being placeable.Fixed job limitations not carrying over on re-embarkation.Fixed Rabbit citizens sometimes not being promotable to archers.Fixed masterwork crafting not working for Rayya's Children and Northern Alliance.Fixed roads not receiving the Cunning town bonus until the game is reloaded.Fixed crampedness thoughts not updating until the game is reloaded.Fixed hunting notifications displaying for all players in a multiplayer game.Fixed combat music playing during hunting.Fixed several errors in the building system.Fixed several text mistakes.Fixed several UI errors.Fixed several crashes.Have fun!Team Stonehearth. Stonehearth Stream! Malley starting an Art Stream in 15 Minutes: Please join us at https://www.twitch.tv/stonehearth. Beta r870 Now on Steam Unstable: 1.0 announcement or not, we’ve still got a couple more features to deliver before this is shipped. This release includes some of the last major changes that are going into 1.0, before we switch completely to bug fixing and optimization.Somebunny to Love. Desktop Tuesday: Multiplayer Basics: Last week we I mentioned that Multiplayer was almost ready to play. Very soon now, we hope to release a very early version of it on a special password protected branch, much as we did with the new building editor a few weeks ago. Check our fourm at discourse.stonehearth.net for details. Until then, let’s take a look at how it will work. Full details at: http://www.stonehearth.net/dt-multiplayer-basics/. Stonehearth RC5 on Steam Unstable: A few last adjustments...Increased hearthling build speed, from 1/3/6 blocks-at-a-time at 1st/2nd/3rd town tiers respectively to 3/4/6.Reduced Kobold archer range to more closely match hearthling archers.Fixed patrolling AI causing issues when patrollers try to follow archers.Fixed a bug that caused some modded biomes to have red terrain after rerolling the world seed.Fixed an error caused by corrupted campfire destruction.Fixed a UI bug that allowed placing fixtures on in-progress buildings.Have fun!Team Stonehearth. Release r898 Now on Steam Unstable: In this push to unstable, we’ve prioritized work on bug fixes and performance as we move towards our 1.1 release. We’ve also added some improvements to the Travelers system, courtesy of our summer intern, Jack.Bugfixes and Improvements. Alpha 24.8.1 Hotfix now on Steam Unstable: This is a quick hotfix for a particularly bad bug included in the the 24.8 release, and a tweak to the default speed control setting: Fixed server error when starting a building in the old building system. Changed the default speed control setting to let both clients and hosts control it.. Beta r875 Now on Steam Unstable: Now that all the major features planned for the 1.0 release are in, we are focusing on polish. This release includes a few minor additions and improvements, as well as a large number of bug fixes.Building & Item Placement
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Updated: Feb 28, 2020
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